Course description
The mission of the Entertainment Technology program is
to provide students with a comprehensive and well rounded
education in rapidly evolving media fields. The Entertainment
Technology curriculum is designed to meet the changing
needs of the entertainment industry. Entertainment Technology
courses are comprehensive and rigorous, covering areas such
as Animation, Game Development, Post-Production, Visual
Effects and Web Design. Students will develop professional
portfolios, work in teams, and may participate in internships
with industry partners when available.
ASSOCIATE IN ARTS DEGREE – 60 units
Students who successfully complete the Animation
Certificate of Achievement or the Digital Media, Level 2
Certificate of Achievement may elect to receive an Associate
in Arts degree. However, students must first satisfy additional
general education requirements described in the Academics
section of this catalog in addition to completing a Certificate of
Achievement. Students who plan to transfer to a four-year college are
strongly encouraged to speak with an academic counselor.
At least 50% of the required major units must be completed
at Santa Monica College.
All coursework for the major must be completed with a
grade of C (2.0) or higher.
Animation (58 units)
The Animation Associate in Arts degree is a comprehensive
study of 2D and 3D animation techniques, taking four semesters
of full-time study to complete.
Required Courses: (55 units)
Entertainment Technology 2, Storytelling (3)
Entertainment Technology 3, Principles of Project Management (3)
Entertainment Technology 18, Storyboarding (2)
Entertainment Technology 19A, 2D Animation I (2)
Entertainment Technology 19B, 2D Animation II (2)
Entertainment Technology 20, Visual Development (3)
Entertainment Technology 24, 3D Animation I (4)
Entertainment Technology 24B, 3D Character Animation (3)
Entertainment Technology 25, 3D Animation II Character Rigging (4)
Entertainment Technology 26, 3D Animation III: Rendering (4)
Entertainment Technology 30, Animation Project (4)
Entertainment Technology 31A, Digital Video Fundamentals (3)
Entertainment Technology 37, Digital Imaging I (3)
Entertainment Technology 40, Digital Audio Fundamentals (3)
Entertainment Technology 61, History of Animation (3)
Entertainment Technology 72, Career Exploration (2)
Entertainment Technology 91, Perspective Drawing (2)
Entertainment Technology 92, Figure in Motion (3)
Entertainment Technology 94, Color Theory (2)
Required Electives; select one of the following: (3 units)
Entertainment Technology 23, 2D Character Animation (3)
Entertainment Technology 25B, 3D Character Creation (3)
Entertainment Technology 31B, Digital Video Editing (3)
Entertainment Technology 32, Digital Compositing (3)
Entertainment Technology 34, Web Animation I (3)
Entertainment Technology 38, Digital Imaging II (3)
Entertainment Technology 41, Digital Audio Editing (3)
Entertainment Technology 63, Digital Tracking & Integration (3)
Entertainment Technology 64, Digital Effects I (3)
Entertainment Technology 75, Digital Production for 2D Animation (3)
Entertainment Technology 89, Figure Drawing (1)
Entertainment Technology 93, Quick-Sketch/Rapid Visualization (1)
Entertainment Technology 95, Animal Drawing (2)
Entertainment Technology 96, Costumed Figure Drawing (2)
Entertainment Technology 97, Advanced Figure in
Motion (3)